Ok, so summer is almost at an end, and still no word about grades from last year which is a bummer (also, when do we start again?!?).
Over the holiday, aside from going out ALOT (huzzah for no early mornings!) and working, ive been working on my drawing and general graphics skills, and trying my hand at some more advanced modelling. I'm fairly pleased with the results, having already filled two awesome Moleskine books, and a sizeable portion of my harddrive.
In Addition, ive managed to catch up on all my gaming. This effort will of course all be wasted, what with practically every game worth its weight released in the next few months.
In related news, i've also had a nice tax refund, so that going on a new Nehalem DDR3 system when Intel gets their act sorted.
Anyway, i thought i better get a post in to seperate next year from last year.
EDIT:
Oh yeah, completely forgot to metion Uni courses. I've a good hard look, and (if i do apply) i will probably go for something along the lines of Games Technology and Computer Science. Brighton seems to have a pretty decent course including a sandwhich year, but then again Kingston has a very nice alternative (Computer Science With Games). While I'd love to go to uni, I'm not sure it the wisest choice, as many degrees are outdated by the time you graduate, so maybe (if its achieveable) ill try and get a job straight out. Then again, going to uni purely for the sandwhich year would help...
Friday, 22 August 2008
Long time, No Post
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Thursday, 29 November 2007
Art Gallery Visits
Today our class visited two local exhibitions on an apparently relevant field trip. While i cannot see the immediate benefit of this to our current unit of Concept Art, it is obvious that some of the work may help us in our upcoming Flash Animation Unit.
The First Visit was to the University of Brighton Gallery to see "Fragile Identities" by William Kentridge. The set composed of two rooms, the first being full of quite random newspaper and book clippings arranged into sets, as well as around 6 stereoscopic images. Although i didn't appreciate the meaning or what not behind them, i found the idea of stereoscopic images quite appealing. Perhaps this is a thought for the future.
The second room comprised of about 8 projectors, each projecting onto the blackout wall windows. While unable to see outside from inside, and vice versa, the screens were visible in both the gallery room and the outside of the gallery. The content of the films was mostly stop-motion animation, the content of which again i didn't appreciate, although what i saw may help in the upcoming Flash module.
The second exhibition was "Pause", a selection of short films, at the Phoenix Gallery. This exhibition i did not find useful at all, with the short films seemingly making little to no sense, as well the content and style appearing completely irrelevant to the course.
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Content: Miscellaneous